Map of Kormor Kirak
Wards, gates, terraces, marketplaces, embassies and landmarks across the mountain city.
Two atlases and two 3D models of the city and the castle, one record for every place and every speaking role in the pilot, and the whole art library with captions.
The atlases are illustrated visitor's maps; the 3D views are explorable models you can turn and fly through.
Wards, gates, terraces, marketplaces, embassies and landmarks across the mountain city.
From the Blood Gate to the Comet Chamber, floor by floor, with the dungeon levels beneath.
The walled city under the castle cliff as an explorable model. Works best on a desktop browser.
Each record says what the canon sources establish, what is rumored or disputed between them, and what nothing settles. The pilot script wins on conflict.
Portraits, plates, maps and the bestiary, with captions, filterable by category.