Kormor Kirak at night
Gothic Gaslamp Fantasy

The Eternal
Court

A dark fantasy tabletop setting by Jesse Alexander

Enter Kormor Kirak, a mountain city ruled by a vampire queen, haunted by necromancy, and caught between exhausted empires that no longer know how to stop fighting. Explore the setting through quickstart rules, lore books, starter adventures, character materials, and table-ready play aids.

The Setting

A city where industry, empire, and old blood grind against each other

The Eternal Court is built around tension: rationalist empire versus ancient power, machine precision versus ritual horror, and public diplomacy versus private hunger.

Regional map of the known world

The war beyond the walls

Albion and Terrassia have spent a century bleeding one another dry. Peace is politically necessary, economically terrifying, and morally compromised from the first page.

The Blood Gate

Kormor Kirak

A walled trade city in the Videk mountains, where wards are painted on doorframes, Red Guards patrol the streets, and every district carries a different bargain with power.

Bird's-eye view of Kormor Kirak

Gothic gaslamp fantasy

Clockwork contraptions, vampire sovereignty, lich-cult conspiracies, and exhausted nineteenth-century aesthetics all sit in the same room here, and none of them are comfortable together.

Torony Piros castle
Places of Power

Torony Piros looms over every story

The castle is both symbol and machine: a diplomatic stage, a feeding ground, a prison, and the architectural expression of Kiraline's reign. Ballroom excess sits directly above dungeons, ritual chambers, and rooms no visitor is meant to survive.

The books and guides gathered here expand that geography into room-by-room, district-by-district play space for readers, players, and game masters who want to explore the city in depth.

The Cast

People carrying lies, loyalties, and appetites they can no longer contain

The emotional pull of The Eternal Court comes from characters who are all compromised in different directions, even when they are trying to do something generous. Select a character below to bring them into the spotlight.

Olivia Faren
Olivia Faren · accountant · investigator · outsider

Olivia Faren

Olivia begins with faith in systems, in arithmetic, and in the promise that duty will protect her. Kormor Kirak dismantles that certainty piece by piece, forcing her to confront a world where pattern recognition reveals corruption instead of order.

“Her lie: the empire is just. Her truth: the systems she trusted may be the mechanism of the harm.”
The Library

Where to begin, and where to go deeper

This library is organized to help you find the right starting point, whether you want the original story, a quick way into play, or a deeper dive into the setting.

Core Play Starter Friendly

Quickstart and entry points

Lead with the quickstart, the starter scenario, session-zero guidance, and the escalation tools that help a table get moving without reading the entire setting library first.

  • Original Reign of Blood TV pilot
  • The EternalCourt RPGQuickStart_v2
  • The Eternal Court - Starter Scenario
  • The Eternal Court - Session Zero Guide
  • The Eternal Court - Timeline & Escalation Track
Game Master Tools Play Aids

At-the-table support docs

These materials are practical rather than promotional: handouts, read-aloud text, rumors, NPC references, sensory prompts, and shop inventories built to speed prep and enrich session play.

  • Clue & Evidence Handouts
  • Read-Aloud Descriptions
  • NPC Knowledge Cheat Sheet
  • Random Tables & Sensory Details
Lore Collection Deep Setting

Worldbuilding and setting books

The lore collection gathers the main world books, city and castle guides, enemy references, tonal guidance, and the campaign context that gives the setting its depth.

  • Book One, Book Two, and Book Three
  • Campaign World Guide
  • Castle Guide and City Locations Guide
  • Enemy Bestiary and tone reference materials
Downloads

Download the world, the story, and the game materials

Browse the core documents behind The Eternal Court, from the original pilot and quickstart rules to campaign references, adventures, and table tools.

TTRPG Materials

Play-facing and table-facing support docs, character material, and practical GM aids.

Session Prep163 KB

Session Zero Guide

A concise tone, safety, and campaign setup document for aligning the table before play begins.

Campaign Clock172 KB

Timeline & Escalation Track

A six-phase progression for the Queen's plan, with visible changes, hidden developments, and branching pressure points.

Handouts313 KB

Clue & Evidence Handouts

Printable in-world artifacts, letters, decrees, receipts, and coded documents designed to be handed directly to players.

Reference243 KB

Rumors Table

Setting rumors, leads, and unreliable truths for improvisation, red herrings, and player-driven investigation.

Atmosphere326 KB

Random Tables & Sensory Details

Drop-in prompts for smells, sounds, textures, and scene color when you want the city to feel immediate.

GM Aid1.2 MB

Read-Aloud Descriptions

A larger bank of table-ready descriptions for locations, reveals, arrivals, and dramatic environmental beats.

Characters1.0 MB

D&D Character Sheets

The main cast translated into 5E-compatible builds, including player characters, key antagonists, and supporting stats.

Characters982 KB

Daggerheart Character Sheets

The same cast rebuilt for Daggerheart, emphasizing domains, traits, and the system's hope-and-fear structure.

GM Reference926 KB

NPC Knowledge Cheat Sheet

A dense reference for what major figures know, suspect, hide, or can reveal as the conspiracy unfolds.

Relationships753 KB

NPC Relationship Map

An interconnection guide for loyalties, pressure points, secret alignments, and emotional fault lines across the cast.

Shops457 KB

Shop Inventories & Unique Items

Merchants, gear, occult curiosities, and story-hooked objects that turn buying things into worldbuilding instead of bookkeeping.

World Building & Lore

The deeper setting, geography, tone, bestiary, and campaign-facing lore behind the city.

Core Lore4.1 MB

Book One: The World of Kormor Kirak

The foundational setting guide: history, politics, geography, and the emotional weather of the world.

Cast Lore1.7 MB

Book Two: The People of the Eternal Court

Character-focused lore with psychological texture, motivations, contradictions, and campaign implications.

GM Book2.7 MB

Book Three: Behind the Curtain

The GM-facing volume covering tone, safety, campaign running, and the darker truths behind the setting.

Setting Guide989 KB

Campaign World Guide

A broad, practical campaign reference spanning factions, diplomacy, supernatural forces, and playable campaign context.

Location Book1.0 MB

Castle Guide

Torony Piros broken down into approach routes, ceremonial levels, private chambers, towers, and what lies below ground.

Location Book975 KB

City Locations Guide

Districts, embassies, marketplaces, shops, NPC pockets, and scenario hooks across the city itself.

Adversaries779 KB

Enemy Bestiary

Street-level threats, undead horrors, military forces, constructs, encounter tables, and scalable adversary groupings.

Tone Reference168 KB

World Style & Tone Guide

A quick but high-value reference on the exact flavor of gothic gaslamp fantasy this setting is aiming for.

Rules Booklet456 KB

The EternalCourt RPGQuickStart_v2

A compact rules-forward booklet for readers who want the fastest way into the game and the setting.