THE QUEST BOARD // KORMOR KIRAK // 1793✝ EXTRACTION✝ THE DUNGEONS✝ PINNED AT THE BASTION. RUN IT TONIGHT.✝ THE QUEST BOARD // KORMOR KIRAK // 1793✝ EXTRACTION✝ THE DUNGEONS✝ PINNED AT THE BASTION. RUN IT TONIGHT.✝

THE QUEST BOARD // No. 08 // EXTRACTION

WHAT THE WALLS REMEMBER

JOB · EXTRACTION  //  POSTED · THE DUNGEONS
ESCALATION · PHASE II · THE TOWER RISES
1 GM + 2–4 PLAYERS · ONE SESSION · 2–3 HRS

The last woman who remembers how the city's wards actually work has spent twenty-seven years cutting the proof into her cell wall, and the Crown's dawn muster means to clear her block for conscription overflow before the party can get her, or her wall, out through the drain grate under Cliff Road.

The last woman who remembers how the city's wards actually work has spent twenty-seven years cutting the proof into her cell wall, and the dawn muster means to clear her block before the party can get her, or her wall, out.

The Situation

Word reached Eppy Flinder three nights ago: the Dungeons' long block goes up for muster at dawn, cleared to make room for conscription refusers the Tower needs worked faster than the courts can process them. One name on that clearance list belongs to Mother Yaru, locked away twenty-seven years for reasons the current Court never bothered to write down twice. Eppy remembers her from before the Queen's court closed its fist on the old ward-craft, and swears the ochre still failing on half the city's doorframes would hold if anyone alive still knew how to cut it right. Istvan the Jailer has run a food-and-favors route into that block for a decade and takes coin from anyone patient enough to find him sober. Ashford's inventory detail comes for the cleared names at first light, and after that the block empties for good.

Objectives

The Clocks

The Five Beats

Leverage Points

The Cast

Climax Variable (d6)

Roll when Ashford's detail reaches the block gate, or choose the twist that pays off what the party already did.

d6Twist
1The detail is running early tonight. Drop the Clearance Muster clock to three, whatever it currently reads.
2The Thrall crosses fresh blood from anyone hurt earlier. The Circuit clock ends now, and it comes straight down the corridor.
3If Istvan was paid well and treated square, he stalls the detail at the gate with a forged tally, buying the party two full turns. If he was threatened or shorted, he bolts the block door from outside instead, and the drain grate is the only way out left.
4The drain grate's ward gives out on this use instead of the next. Whatever it kept out gets its vote now, in the corridor, at the worst possible moment.
5If the party copied the wall in the cell, the rubbing smears crossing the standing water and needs a dry hand and a spare turn to save. If they did not copy it, Yaru stops walking and will not take another step toward the drain without it.
6Ashford himself walks the gate tonight, checking the clearance list by hand. He reads names slowly and looks at faces. A struck line does not fool him unless the ink had time to dry.

Breadcrumbs

The fresh cipher on Yaru's wall, the one cut for closing instead of opening, is the same quick-ward the party can scratch onto the drain grate's frame in the climax to buy one turn against whatever the ward lets through behind them. Beyond this quest: Yaru mentions, almost in passing, that the ward-craft she learned as a girl was taught to her by someone who is, as far as the Crown's own records show, still very much alive.

The Not-Line

This quest is not a clean rescue. It is a bribe running out, a muster closing in, and a choice about whether the woman or her wall gets carried out first, if only one of them can.

// FILED // THE QUEST BOARD No. 08 // THE ETERNAL COURT